<< December 2011 | Home | February 2012 >>

GGJ12 - Platformer

48h gamecoding resulted in a little platform-toolkit based on java(jME3) and blender. Too bad we had some problems inbetween and forgot to create the most important! Levels :D So the result is just a very small demo….

Launch via webstart:




Or get a standalone-version for you OS:

Windows | Linux | MacOSX

Tags : ,
<< December 2011 | Home | February 2012 >>