Well,…usually I thought to give PANDA3D a chance. Surely I will but problems with auto completion with my IDE (eclipse + pydev) let me try all the things that worked fine with panda again and again with jME as well. And what should I say I even realized to get a more or less complicated animation to work with jME that broke up in before try outs. The problem is that I don’t know what I made different to the unsuccessful tries. So I will now start to develop in both engines. This here is a first (jME) screenshot from my next project “goal” where you compete with friends in a penalty-shootout.