Developing a Retro Zelda-like Game for retro and modern Platforms

I actually never mentioned it publicly, but Wolfgang (dotmos) and me are working on and off (a lot off) on a Zelda-like retro game for retro platforms (and modern ones as well). At the moment, we support a variety of platforms including:
- C64 (module using bank switching)
- Atari ST
- Amiga 500
- Game Boy Advance
- DOS
- Web
- PC
- Android (with gamepad)
- Switch
- Xbox X/S
- PS3
(Note: I haven't tested the latter three consoles for a while, but using our KINC (now Kore) backend makes this more or less work out of the box.)
Reviving an Old Backend with Urho3D
Currently, I revived an old fun backend that is using the Urho3D Engine and tried to add UI support for dialogs. I have to admit it wasn't as straightforward as I wished it to be, but it is good enough now.

Next Steps: Integrating Spriter Pro Characters
One last thing on my agenda is to integrate Spriter Pro characters instead of our current ones. After that, I’ll need to think about a solution to transition the game into a 2.5D or 3D experience.Stay tuned for more updates as we continue this exciting journey!