Hehe,…last weekend I decided to take part at the miniLD#13 with Theme:Educational! Quite hard. Actually I found out that I really don’t know any stuff you could teach it in a game!? Well nilsf the host told we might go in the direction of gallileo or darwin. So I tought about creating a game that might teach you the planets of our universe! But all of this should be done in subconsious so I wanted to embed the learning stuff in a nice story… And here begins the fail!
It should become a shooter. The sotry should be somethingl ike the whole universe in under the power of an evil emperor and we, the heros, want to save the universe. For that you should have tasks on every planet. After or during the mission you should have needed knowledge about the planets in order to be faster or something like that! Hehe,…and the something like that shows that I again was to fast with starting and did too less thinking. At the moment I’m still too much doing non gameplay-related works what prevents me from fulfilling the mission!
To make a long story short I really came much further in the blender->jME pipeline and improved my game-framework so that upcoming projects might be developed much easier AND I will go on with that game! It is already quite nice flying over a planet and collect some items! The steering is not so good and you don’t have a feeling how high you are flying in order to catch that items…