Ok, finally I decided to start a project in panda3d. It looks for me perfect for starting with 3d game development as it is very good commented and the graphicspipeline seems stable for me. I had no problems exporting my animated 3d model with panda3d’s egg-exporter for blender. Loading an actor (a animated model in panda3d) are 2 lines and calling an animation another line like actor.loop(”walk”).
With all that I had problems in jMonkeyEngine. Neither MD5 nor ogre was able to load my model. Ok,…I’m quite sure that the limiting factor was my model. Nevertheless I give panda3d and especially python a chance.