[OgreKit Lua]

Public Member Functions | List of all members
gsCharacter Class Reference

Public Member Functions

 gsCharacter (gkCharacter *object)
 
 ~gsCharacter (void)
 
gkGameObject * getObject (void)
 
void setLinearVelocity (float forward, float backward, float rightward, float leftward, float timeInterval)
 
void setGravity (float gravity)
 
void setRotation (const gsVector3 &axis, float scalar)
 
void setJumpSpeed (float scalar)
 
void jump (void)
 
bool isOnGround (void)
 

Constructor & Destructor Documentation

gsCharacter::gsCharacter ( gkCharacter *  object)
gsCharacter::~gsCharacter ( void  )

Member Function Documentation

gkGameObject* gsCharacter::getObject ( void  )
bool gsCharacter::isOnGround ( void  )
void gsCharacter::jump ( void  )
void gsCharacter::setGravity ( float  gravity)
void gsCharacter::setJumpSpeed ( float  scalar)
void gsCharacter::setLinearVelocity ( float  forward,
float  backward,
float  rightward,
float  leftward,
float  timeInterval 
)
void gsCharacter::setRotation ( const gsVector3 axis,
float  scalar 
)