[OgreKit Lua] |
Public Member Functions | |
gsDebugger (gkDebugger *db) | |
gsDebugger (gsScene *sc) | |
~gsDebugger () | |
void | drawLine (const gsVector3 &from, const gsVector3 &to, const gsVector3 &color=gsVector3(1, 1, 1)) |
void | drawObjectAxis (gsGameObject *ptr, float size) |
void | drawCurve (gsCurve *path, const gsVector3 &color=gsVector3(1, 1, 1)) |
void | drawCircle (const gsVector3 ¢er, float radius, const gsVector3 &color=gsVector3(1, 1, 1)) |
void | drawPath (gsNavPath *path, const gsVector3 &color=gsVector3(1, 1, 1)) |
void | clear (void) |
Protected Attributes | |
class gkDebugger * | m_debugger |
gsDebugger::gsDebugger | ( | gkDebugger * | db | ) |
gsDebugger::gsDebugger | ( | gsScene * | sc | ) |
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inline |
void gsDebugger::clear | ( | void | ) |
void gsDebugger::drawCircle | ( | const gsVector3 & | center, |
float | radius, | ||
const gsVector3 & | color = gsVector3(1, 1, 1) |
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) |
void gsDebugger::drawLine | ( | const gsVector3 & | from, |
const gsVector3 & | to, | ||
const gsVector3 & | color = gsVector3(1, 1, 1) |
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) |
void gsDebugger::drawObjectAxis | ( | gsGameObject * | ptr, |
float | size | ||
) |
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protected |