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| gsGUI3DRectangle (tsPanel *panel, Gui3D::Rectangle *rect) |
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void | setBackground (const gsVector4 &col) |
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void | setBackground (float r, float g, float b, float a) |
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void | setBackground (const gkString &spriteName) |
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void | setBorder (float width, const gsVector4 &col) |
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void | setBorder (float width, float r, float g, float b, float a) |
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| gsGUI3DElement (tsPanel *panel, Gui3D::PanelElement *elem) |
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| ~gsGUI3DElement () |
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void | setSize (int width, int height) |
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void | setPosition (int width, int height) |
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gsVector3 | getPosition () |
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void | setName (const gkString &name) |
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const gkString & | getName () |
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bool | isHovered () |
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bool | isFocused () |
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void | setFocus (bool b) |
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template<class T > |
T | cast () |
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GuiType | getType () |
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