[OgreKit Lua] |
Public Member Functions | |
gsRayTest (gsScene *scene=0) | |
~gsRayTest () | |
bool | cast (gsRay &ray, const gkString &prop="", gsGameObject *excludeObject=0) |
gsVector3 | getHitPoint (void) |
gsVector3 | getHitNormal (void) |
gkGameObject * | getHitObject (void) |
float | getHitFraction (void) |
gsRayTest::gsRayTest | ( | gsScene * | scene = 0 | ) |
gsRayTest::~gsRayTest | ( | ) |
bool gsRayTest::cast | ( | gsRay & | ray, |
const gkString & | prop = "" , |
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gsGameObject * | excludeObject = 0 |
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) |
float gsRayTest::getHitFraction | ( | void | ) |
gsVector3 gsRayTest::getHitNormal | ( | void | ) |
gkGameObject* gsRayTest::getHitObject | ( | void | ) |
gsVector3 gsRayTest::getHitPoint | ( | void | ) |