[OgreKit Lua] |
Public Member Functions | |
gsSceneActuator (gsLogicObject *parent, const gkString &name="") | |
gsSceneActuator () | |
~gsSceneActuator () | |
void | setMode (int v) |
int | getMode (void) |
void | setScene (const gkString &v) |
gkString | getScene (void) |
void | setCamera (const gkString &v) |
gkString | getCamera (void) |
OGRE_KIT_LOGIC_BRICK (SceneActuator) | |
Public Member Functions inherited from gsActuator | |
gsActuator () | |
~gsActuator () | |
OGRE_KIT_LOGIC_BRICK_BASE (Actuator) | |
Public Member Functions inherited from gsBrick | |
gsBrick () | |
~gsBrick () | |
gkString | getName (void) |
bool | isOn (void) |
bool | isOff (void) |
bool | isActive (void) |
gkGameObject * | getOwner (void) |
gkLogicLink * | getLogicObject (void) |
void | connect (gsListenerMode mode, gsSelf self, gsFunction func) |
OGRE_KIT_WRAP_CLASS_COPY_CTOR (gsBrick, gkLogicBrick, m_brick) | |
OGRE_KIT_TEMPLATE_CAST (gkLogicBrick, m_brick) | |
Additional Inherited Members | |
Protected Member Functions inherited from gsBrick | |
template<typename T > | |
T * | create (gsLogicObject *parent, const gkString &name) |
Protected Attributes inherited from gsBrick | |
bool | m_isLocal |
EventListener * | m_listener |
gsSceneActuator::gsSceneActuator | ( | gsLogicObject * | parent, |
const gkString & | name = "" |
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) |
gsSceneActuator::gsSceneActuator | ( | ) |
gsSceneActuator::~gsSceneActuator | ( | ) |
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inline |
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inline |
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inline |
gsSceneActuator::OGRE_KIT_LOGIC_BRICK | ( | SceneActuator | ) |
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inline |
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inline |
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inline |