[OgreKit Lua]

Public Member Functions | List of all members
gsSoundActuator Class Reference
Inheritance diagram for gsSoundActuator:
gsActuator gsBrick

Public Member Functions

 gsSoundActuator (gsLogicObject *parent, const gkString &name="")
 
 gsSoundActuator ()
 
 ~gsSoundActuator ()
 
void setType (int v)
 
int getType (void)
 
void setSoundFile (const gkString &v)
 
gkString getSoundFile (void)
 
void setVolume (float volume)
 
float getVolume (void)
 
void setPitch (float pitch)
 
float getPitch (void)
 
 OGRE_KIT_LOGIC_BRICK (SoundActuator)
 
- Public Member Functions inherited from gsActuator
 gsActuator ()
 
 ~gsActuator ()
 
 OGRE_KIT_LOGIC_BRICK_BASE (Actuator)
 
- Public Member Functions inherited from gsBrick
 gsBrick ()
 
 ~gsBrick ()
 
gkString getName (void)
 
bool isOn (void)
 
bool isOff (void)
 
bool isActive (void)
 
gkGameObject * getOwner (void)
 
gkLogicLink * getLogicObject (void)
 
void connect (gsListenerMode mode, gsSelf self, gsFunction func)
 
 OGRE_KIT_WRAP_CLASS_COPY_CTOR (gsBrick, gkLogicBrick, m_brick)
 
 OGRE_KIT_TEMPLATE_CAST (gkLogicBrick, m_brick)
 

Additional Inherited Members

- Protected Member Functions inherited from gsBrick
template<typename T >
T * create (gsLogicObject *parent, const gkString &name)
 
- Protected Attributes inherited from gsBrick
bool m_isLocal
 
EventListenerm_listener
 

Constructor & Destructor Documentation

gsSoundActuator::gsSoundActuator ( gsLogicObject parent,
const gkString &  name = "" 
)
gsSoundActuator::gsSoundActuator ( )
gsSoundActuator::~gsSoundActuator ( )

Member Function Documentation

float gsSoundActuator::getPitch ( void  )
gkString gsSoundActuator::getSoundFile ( void  )
inline
int gsSoundActuator::getType ( void  )
inline
float gsSoundActuator::getVolume ( void  )
gsSoundActuator::OGRE_KIT_LOGIC_BRICK ( SoundActuator  )
void gsSoundActuator::setPitch ( float  pitch)
void gsSoundActuator::setSoundFile ( const gkString &  v)
inline
void gsSoundActuator::setType ( int  v)
inline
void gsSoundActuator::setVolume ( float  volume)