[OgreKit Lua] |
Public Member Functions | |
gsStateActuator (gsLogicObject *parent, const gkString &name="") | |
gsStateActuator () | |
~gsStateActuator () | |
void | setMask (int v) |
int | getMask (void) |
void | setOp (int v) |
int | getOp (void) |
OGRE_KIT_LOGIC_BRICK (StateActuator) | |
Public Member Functions inherited from gsActuator | |
gsActuator () | |
~gsActuator () | |
OGRE_KIT_LOGIC_BRICK_BASE (Actuator) | |
Public Member Functions inherited from gsBrick | |
gsBrick () | |
~gsBrick () | |
gkString | getName (void) |
bool | isOn (void) |
bool | isOff (void) |
bool | isActive (void) |
gkGameObject * | getOwner (void) |
gkLogicLink * | getLogicObject (void) |
void | connect (gsListenerMode mode, gsSelf self, gsFunction func) |
OGRE_KIT_WRAP_CLASS_COPY_CTOR (gsBrick, gkLogicBrick, m_brick) | |
OGRE_KIT_TEMPLATE_CAST (gkLogicBrick, m_brick) | |
Additional Inherited Members | |
Protected Member Functions inherited from gsBrick | |
template<typename T > | |
T * | create (gsLogicObject *parent, const gkString &name) |
Protected Attributes inherited from gsBrick | |
bool | m_isLocal |
EventListener * | m_listener |
gsStateActuator::gsStateActuator | ( | gsLogicObject * | parent, |
const gkString & | name = "" |
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) |
gsStateActuator::gsStateActuator | ( | ) |
gsStateActuator::~gsStateActuator | ( | ) |
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inline |
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inline |
gsStateActuator::OGRE_KIT_LOGIC_BRICK | ( | StateActuator | ) |
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inline |
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inline |