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gsQuaternion | lerp (const gsQuaternion &q1, const gsQuaternion &q2, float dt, bool fast) |
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gsVector3 | lerp (const gsVector3 &vec1, const gsVector3 &vec2, float t) |
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gkVector3 | getTriNormal (const gkVertex &v0, const gkVertex &v1, const gkVertex &v2) |
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gsVector3 | str2vec3 (const gkString &input) |
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gsVector4 | str2vec4 (const gkString &input) |
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gsMatrix4 | str2mat4 (const gkString &input) |
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gsVector3 | gsVec3Negate (const gsVector3 &in) |
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gsVector3 | gsVec3AddVec3 (const gsVector3 &a, const gsVector3 &b) |
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gsVector3 | gsVec3SubVec3 (const gsVector3 &a, const gsVector3 &b) |
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gsVector3 | gsVec3MulVec3 (const gsVector3 &a, const gsVector3 &b) |
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gsVector3 | gsVec3DivVec3 (const gsVector3 &a, const gsVector3 &b) |
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gsVector3 | gsVec3Mulf (const gsVector3 &a, const float &b) |
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gsVector3 | gsVec3Divf (const gsVector3 &a, const float &b) |
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gsQuaternion | gsQuatNegate (const gsQuaternion &in) |
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gsQuaternion | gsQuatAddQuat (const gsQuaternion &a, const gsQuaternion &b) |
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gsQuaternion | gsQuatSubQuat (const gsQuaternion &a, const gsQuaternion &b) |
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gsQuaternion | gsQuatMulQuat (const gsQuaternion &a, const gsQuaternion &b) |
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gsQuaternion | gsQuatMulf (const gsQuaternion &a, const float &b) |
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gsVector3 | gsQuatMulVec3 (const gsQuaternion &a, const gsVector3 &b) |
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gsQuaternion | gsVec3RotationTo (const gsVector3 &a, const gsVector3 &b) |
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