The download: ;
if the start scripts doesnt seem to work, plz use the console. For that change to the "LD13-Roads to insanity"-directory and type:
java -Djava.library.path=./lib -jar ld13_roads_to_insanity.jar
The Game: Lead 20 Cars through that terrain.
Caution: This instruction has been written with an incredible lack of sleep!
So if you don't have a clue what the author is trying to tell you....it is for sure not your
You are starting in the right lower corner and have to lead your cars to the upper left endpoint.
There are two modes. The Road-Mode where you can add streets to your nodes.
In that mode you can start building roads
The time that is needed to for the streets to be created differs. If the street is long the takes more time,
also if the altitude of the terrain is
not flat the time is rising.
So better build shorter streets because only built streets can be used by your cars. Otherwise
they will crash.
In order to keep the cars away from taking unfinished streets you can use the Stopper-Tool that is activated with the right
In the Stopper-Mode you can turn normal Nodes to stopper-nodes for 20 secs if minimum two finished streets
That means the cars only take the finished nodes and will not crash at that point
After the countdown is at 0 the game starts and 20 cars are trying to use your streets in order to reach the destination.
So have fun,...the game is not even alpha but full of bugs....Sry for that, but as I was not familiar with the
jMonkeyEngine for Java
I was fighting more with the engine than with the gamelogic. Now I need some rest!