Archive for the ‘Projects’ Category

Don’t JUMP!!!!

Sunday, March 1st, 2009

Hehe,…now it is more or less sure that I won’t be able to have something like a game or even a working prototype for the RPG-Compo! Nevertheless I am not sad! I made good progress with the 3D-Engine! Let’s see what how far I can come with my game-engine….Maybe I will be able to do a short demo!

RPG-LOFI 48h-Compo

Saturday, February 28th, 2009

Well,…I couldn’t resist! I had to join the compo. Roleplaying-Games “the queen of games” and I think a bit too early for me, but I will give it a try or better said I am giving it a try. Obviously it is the same problem as always! Thinking too big that makes too much problems. Building everything from scratch might be not a good idea, too….24h are over now and all I have is a running “I-Robot” :D Ok…but I think I will make progress and hopefully will have something to release tomorrow!

I really should have done as I thought first. Do a Ultima6-like game….too late for that now!

48h rpg-compo

Thursday, February 26th, 2009

Tomorrow there will be a competition about designing a rpg in 48h. Sounds quite interesting.

Actually I am still working on two games…..but somehow I am more motivated to start a new one than finishing the current ones. Starting is always more fun then finishing games you stucked in… :D

Hopefully I will produce a game during the 48h :D Would be the first time….

Video-Tutorial: LD-Roads

Saturday, February 21st, 2009

Here a little tutorial how to survive the first 3 Levels of LD-Roads. Maybe that can help to make it a bit easier as the instructions are not powerful enough to make it clear how to play the game.

I still have to learn a lot!! :D (For example how to make a flash-stream flv instead of a swf! :D

TUTORIAL

Photoshooting with Mr.Minimal

Wednesday, February 18th, 2009

In order to find a nice picture for my logo I asked “Mr Minimal” if I could make some photos of him. Here are the pictures:

LD-Roads finished!

Tuesday, February 17th, 2009

Finally I finished or let’s say closed the LD13-Project LD-Roads! It is really time to close the project in order to start with something new! For example there is still my “War of the cryptides” that I want to finish! :D Maybe I will be sometimes able to finish a LD-Game in the competion-time! :D

Infos and download:

LD-Roads

3 games simultanously

Wednesday, February 11th, 2009

Well, at the moment I am devloping three games simultanously:

  • Hellchess (together with Martin). A Simple-Chess-Game
  • LD-Roads! A 3D-Game I started on Ludumdare13 but was not able to finish something that looks like a game
  • “War of the Cryptides” A board-game I started on miniLD#7. I was quite good in time but made the mistake to visit a party after day1! :D

Actually LD-Roads was really a mess! Full of bugs! Unplayable (although some brave guys tried it! Thx for that) Nevertheless I wanted to break out of my usualy way “begin a lot finish nothing” and so I decided to finish LD-Roads so it looks like a real game. Well, the gameplay is still a mess, but nevetheless you know what to do! :D I am ready more or less but still have to design the levels and hope to publish the link on friday in order to switch to “War of the Cryptides” and finish it the next week! Well, we will see if it is possible to fulfill that plan!

Ludumdare13 is coming (5.12.-7.12.2008)

Wednesday, December 3rd, 2008

LD13, a 48h solo gamecoding contest, is about to start upcoming weekend. As I always wanted to participate in such a competition I was pleased to hear about it 2 weeks ago. A good goal for putting myself under pressure for doing some basic groundwork so I am prepared for the weekend. I intend to use tje jMonkeyengine that I am interested in for about 2 years but never really done more than running the samples.

For now I made a plan about topics to know before the competiton starts:

  • Modelling a simple character with animation
  • Import that character in jME
  • move that character (left/right-cursor=rotate up/down=forward/backward)
  • collision-detection
  • terrain-creation
  • adding sounds
  • how to create sounds by myself
  • creating a gui for user-interaction
  • picking object in 3D-space
  • how to pack the project that everyone can use it at once
  • how to use textures
  • moving the camera

Well, actually I don’t know how the competition is going to end but I read some articles about it and everyone agreed that you shouldn’t think too big. I will try to keep that in mind.

The competition will start at 7pm PST what is meaning that I will have to start my competition at 5am on saturday :D!  Argh…ok! No Problem…

Mr Minimal 2

Mr Minimal 2