Well,…I couldn’t resist! I had to join the compo. Roleplaying-Games “the queen of games” and I think a bit too early for me, but I will give it a try or better said I am giving it a try. Obviously it is the same problem as always! Thinking too big that makes too much problems. Building everything from scratch might be not a good idea, too….24h are over now and all I have is a running “I-Robot” Ok…but I think I will make progress and hopefully will have something to release tomorrow!
I really should have done as I thought first. Do a Ultima6-like game….too late for that now!
Tomorrow there will be a competition about designing a rpg in 48h. Sounds quite interesting.
Actually I am still working on two games…..but somehow I am more motivated to start a new one than finishing the current ones. Starting is always more fun then finishing games you stucked in…
Hopefully I will produce a game during the 48h Would be the first time….
Here a little tutorial how to survive the first 3 Levels of LD-Roads. Maybe that can help to make it a bit easier as the instructions are not powerful enough to make it clear how to play the game.
I still have to learn a lot!! (For example how to make a flash-stream flv instead of a swf!
In order to find a nice picture for my logo I asked “Mr Minimal” if I could make some photos of him. Here are the pictures:
Finally I finished or let’s say closed the LD13-Project LD-Roads! It is really time to close the project in order to start with something new! For example there is still my “War of the cryptides” that I want to finish! Maybe I will be sometimes able to finish a LD-Game in the competion-time!
Infos and download:
Well, at the moment I am devloping three games simultanously:
Actually LD-Roads was really a mess! Full of bugs! Unplayable (although some brave guys tried it! Thx for that) Nevertheless I wanted to break out of my usualy way “begin a lot finish nothing” and so I decided to finish LD-Roads so it looks like a real game. Well, the gameplay is still a mess, but nevetheless you know what to do! I am ready more or less but still have to design the levels and hope to publish the link on friday in order to switch to “War of the Cryptides” and finish it the next week! Well, we will see if it is possible to fulfill that plan!
LD13, a 48h solo gamecoding contest, is about to start upcoming weekend. As I always wanted to participate in such a competition I was pleased to hear about it 2 weeks ago. A good goal for putting myself under pressure for doing some basic groundwork so I am prepared for the weekend. I intend to use tje jMonkeyengine that I am interested in for about 2 years but never really done more than running the samples.
For now I made a plan about topics to know before the competiton starts:
Well, actually I don’t know how the competition is going to end but I read some articles about it and everyone agreed that you shouldn’t think too big. I will try to keep that in mind.
The competition will start at 7pm PST what is meaning that I will have to start my competition at 5am on saturday :D! Argh…ok! No Problem…